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Tap Tap Fishy Go

Roles: UI/UX Designer/Artist, Font Design, Character Designer, Concept Artist, Marketing

This is my first released game that I was apart of the team from day one. As well as my roles listed I helped create the game mechanics and concepts and designed the game from scratch with my team. We released October 2018.

Happy Place

My first Global Game Jam game (2020). 

Roles: Character Design, 2D Art, Icon Design, Splash Screen

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No Humanity

Internship at Sweaty Chair. 

Roles: Drew and animated all the Christmas enemies for the 2016 No Humanity Christmas Update

Milk War

Internship at Sweaty Chair. 

Roles: Character Design, font design, QA Testing

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3DTD: Chicka Invasion

Internship at Sweaty Chair. 

Roles: Level Design, weapon and character descriptions, font design, QA testing

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