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About me

Hello! I'm Jamie Armstrong. I specialize in 2D art, including but not limited to character design, concept art, UI, icons, fonts and marketing art.

I graduated from the Academy of Information Technology with a Bachelor of Interactive Media specializing in Game Design in 2019. My final project there was Tap Tap Fishy Go!, which was a lot of fun to work on. 

When I'm not playing video games like The Legend of Zelda, you can find me making art both traditional and digital, and buying more art supplies. If you're interested in my skills for anything at all, please check out the rest of my website and check out my twitter too!

Character Design

Befriending Cats

Bachelor of Interactive Media: Game Design  - Academy of Interactive Media 2019

Global Game Jam Participant 2020

Best Forge Game

AIT 2018

Tap Tap Fishy Go​

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Website

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Roles: UI/UX Designer/Artist, Font Design, Character Designer, Concept Artist, Marketing

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This is my first released game that I was apart of the team from day one. As well as my roles listed I helped create the game mechanics and concepts and designed the game from scratch with my team. We released October 2018.

Happy Place​

Website

My first Global Game Jam game (2020). 

Roles: Character Design, 2D Art, Icon Design, Splash Screen

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No Humanity

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Internship at Sweaty Chair. 

Roles: Drew and animated all the Christmas enemies for the 2016 No Humanity Christmas Update

Milk War

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Internship at Sweaty Chair. 

Roles: Character Design, font design, QA Testing

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3DTD: Chicka Invasion

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Internship at Sweaty Chair. 

Roles: Level Design, weapon and character descriptions, font design, QA testing

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